Artificial Intelligence: A Modern Approach, Global Edition

Taschenbuch, Sprache: Englisch
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Produktdetails  
Verlag Pearson
Auflage 4. Auflage, 13.05.2021
Seiten 1168
Format 20,5 x 4,3 x 25,5 cm
Gewicht 2096 g
Artikeltyp Englisches Buch
EAN 9781292401133
Bestell-Nr 29240113UA

Produktbeschreibung  

Thelong-anticipated revision of ArtificialIntelligence: A Modern Approach explores the full breadth and depth of the field of artificialintelligence (AI). The 4th Edition brings readers up to date on the latest technologies,presents concepts in a more unified manner, and offers new or expanded coverageof machine learning, deep learning, transfer learning, multi agent systems,robotics, natural language processing, causality, probabilistic programming,privacy, fairness, and safe AI.


Inhalt:

Chapter I  Artificial Intelligence
  1. Introduction
    • What Is AI?
    • The Foundations of Artificial Intelligence
    • The History of Artificial Intelligence
    • The State of the Art
    • Risks and Benefits of AI
    SummaryBibliographical and Historical Notes
  2. Intelligent Agents
    • Agents and Environments
    • Good Behavior: The Concept of Rationality
    • The Nature of Environments
    • The Structure of Agents
    SummaryBibliographical and Historical NotesChapter II  Problem Solving
  3. Solving Problems by Searching
    • Problem-Solving Agents
    • Example Problems
    • Search Algorithms
    • Uninformed Search Strategies
    • Informed (Heuristic) Search Strategies
    • Heuristic Functions
    SummaryBibliographical and Historical Notes
  4. Search in Complex Environments
    • Local Search and Optimization Problems
    • Local Search in Continuous Spaces
    • Search with Nondeterministic Actions
    • Search in Partially Observable Environments
    • Online Search Agents and Unknown Environments
    SummaryBibliographical and Historical Notes
  5. Constraint Satisfaction Problems
    • Defining Constraint Satisfaction Problems
    • Constraint Propagation: Inference in CSPs
    • Backtracking Search for CSPs
    • Local Search for CSPs
    • The Structure of Problems
    SummaryBibliographical and Historical Notes
  6. Adversarial Search and Games
    • Game Theory
    • Optimal Decisions in Games
    • Heuristic Alpha--Beta Tree Search
    • Monte Carlo Tree Search
    • Stochastic Games
    • Partially Observable Games
    • Limitations of Game Search Algorithms
    SummaryBibliographical and Historical NotesChapter III  Knowledge, Reasoning and Planning
  7. Logical Agents
    • Knowledge-Based Agents
    • The Wumpus World
    • Logic
    • Propositional Logic: A Very Simple Logic
    • Propositional Theorem Proving
    • Effective Propositional Model Checking
    • Agents Based on Propositional Logic
    SummaryBibliographical and Historical Notes
  8. First-Order Logic
    • Representation Revisited
    • Syntax and Semantics of First-Order Logic
    • Using First-Order Logic
    • Knowledge Engineering in First-Order Logic
    SummaryBibliographical and Historical Notes
  9. Inference in First-Order Logic
    • Propositional vs. First-Order Inference
    • Unification and First-Order Inference
    • Forward Chaining
    • Backward Chaining
    • Resolution
    SummaryBibliographical and Historical Notes
  10. Knowledge Representation
    • Ontological Engineering
    • Categories and Objects
    • Events
    • Mental Objects and Modal Logic
    • for Categories
    • Reasoning with Default Information
    SummaryBibliographical and Historical Notes
  11. Automated Planning
    • Definition of Classical Planning
    • Algorithms for Classical Planning
    • Heuristics for Planning
    • Hierarchical Planning
    • Planning and Acting in Nondeterministic Domains
    • Time, Schedules, and Resources
    • Analysis of Planning Approaches
    SummaryBibliographical and Historical NotesChapter IV  Uncertain Knowledge and Reasoning
  12. Quantifying Uncertainty
    • Acting under Uncertainty
    • Basic Probability Notation
    • Inference Using Full Joint Distributions
    • Independence 12.5 Bayes' Rule and Its Use
    • Naive Bayes Models
    • The Wumpus World Revisited
    SummaryBibliographical and Historical Notes
  13. Probabilistic Reasoning
    • Representing Knowledge in an Uncertain Domain
    • The Semantics of Bayesian Networks
    • Exact Inference in Bayesian Networks
    • Approximate Inference for Bayesian Networks
    • Causal Networks
    SummaryBibliographical and Historical Notes
  14. Probabilistic Reasoning over Time
    • Time and Uncertainty
    • Inference in Temporal Models
    • Hidden Markov Models
    • Kalman Filters
    • Dynamic Bayesian Networks
    SummaryBibliographical and Historical Notes
  15. Making Simple Decisions
    • Combining Beliefs and Desires under Uncertainty
    • The Basis of Utility Theory
    • Utility Functions
    • Multiattribute Utility Functions
    • Decision Networks
    • The Value of Information
    • Unknown Preferences
    SummaryBibliographical and Historical Notes
  16. Making Complex Decisions
    • Sequential Decision Problems
    • Algorithms for MDPs
    • Bandit Problems
    • Partially Observable MDPs
    • Algorithms for Solving POMDPs
    SummaryBibliographical and Historical Notes
  17. Multiagent Decision Making
    • Properties of Multiagent Environments
    • Non-Cooperative Game Theory
    • Cooperative Game Theory
    • Making Collective Decisions
    SummaryBibliographical and Historical Notes
  18. Probabilistic Programming
    • Relational Probability Models
    • Open-Universe Probability Models
    • Keeping Track of a Complex World
    • Programs as Probability Models
    SummaryBibliographical and Historical NotesChapter V  Machine Learning
  19. Learning from Examples
    • Forms of Leaming
    • Supervised Learning .
    • Learning Decision Trees .
    • Model Selection and Optimization
    • The Theory of Learning
    • Linear Regression and Classification
    • Nonparametric Models
    • Ensemble Learning
    • Developing Machine Learning Systen
    SummaryBibliographical and Historical Notes
  20. Knowledge in Learning
    • A Logical Formulation of Learning
    • Knowledge in Learning
    • Exmplanation-Based Leaening
    • Learning Using Relevance Information
    • Inductive Logic Programming
    SummaryBibliographical and Historical Notes
  21. Learning Probabilistic Models
    • Statistical Learning
    • Learning with Complete Data
    • Learning with Hidden Variables: The EM Algorithm
    SummaryBibliographical and Historical Notes
  22. Deep Learning
    • Simple Feedforward Networks
    • Computation Graphs for Deep Learning
    • Convolutional Networks
    • Learning Algorithms
    • Generalization
    • Recurrent Neural Networks
    • Unsupervised Learning and Transfer Learning
    • Applications
    SummaryBibliographical and Historical Notes
  23. Reinforcement Learning
    • Learning from Rewards
    • Passive Reinforcement Learning
    • Active Reinforcement Learning
    • Generalization in Reinforcement Learning
    • Policy Search
    • Apprenticeship and Inverse Reinforcement Leaming
    • Applications of Reinforcement Learning
    SummaryBibliographical and Historical NotesChapter VI  Communicating, perceiving, and acting
  24. Natural Language Processing
    • Language Models
    • Grammar
    • Parsing
    • Augmented Grammars
    • Complications of Real Natural Languagr
    • Natural Language Tasks
    SummaryBibliographical and Historical Notes
  25. Deep Learning for Natural Language Processing
    • Word Embeddings
    • Recurrent Neural Networks for NLP
    • Sequence-to-Sequence Models
    • The Transformer Architecture
    • Pretraining and Transfer Learning
    • State of the art
    SummaryBibliographical and Historical Notes
  26. Robotics
    • Robots
    • Robot Hardware
    • What kind of problem is robotics solving?
    • Robotic Perception
    • Planning and Control
    • Planning Uncertain Movements
    • Reinforcement Laming in Robotics
    • Humans and Robots
    • Alternative Robotic Frameworks
    • Application Domains
    SummaryBibliographical and Historical Notes
  27. Computer Vision
    • Introduction
    • Image Formation
    • Simple Image Features
    • Classifying Images
    • Detecting Objects
    • The 3D World
    • Using Computer Vision
    SummaryBibliographical and Historical NotesChapter VII  Conclusions
  28. Philosophy, Ethics, and Safety of Al
    • The Limits of Al
    • Can Machines Really Think?
    • The Ethics of Al
    SummaryBibliographical and Historical Notes
  29. The Future of AI
    • Al Components
    • Al Architectures
  • A.1 Complexity Analysis and O0 Notation
  • A.2 Vectors, Matrices, and Linear Algebra
  • A.3 Probability Distributions
  • Bibliographical and Historical Notes

 

  • B.1 Defining Languages with Backus-Naur Form (BNF)
  • B.2 Describing Algorithms with Pseudocode
  • B.3 Online Supplemental Material

 

Bibliography
Index

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