Microsoft Flight Simulator X For Pilots - Real World Training
Verlag | Wiley & Sons |
Auflage | 2007 |
Seiten | 752 |
Format | 18,6 x 23,4 x 3,9 cm |
Gewicht | 983 g |
Artikeltyp | Englisches Buch |
ISBN-10 | 0764588222 |
EAN | 9780764588228 |
Bestell-Nr | 76458822EA |
It's the next best thing to being up thereWhy use Microsoft Flight Simulator for real-world flight training? Because it gives you the best possible head start and enables you to learn at your convenience. Flight Simulator provides scenario-based training that lets you practice handling almost any situation. It offers advantages you don't even get in a real plane--the option to set up any kind of weather or equipment failures, stop midway and redo a procedure, or get the view from outside the airplane. FSX isn't a game. It's a training mission for virtual and real aviators alike._ Install Flight Simulator and set up a training program from Student Pilot through Airline Transport Pilot_Use the custom flight lessons on the companion Web site to prepare for actual flight training_Practice the fundamentals of flight--starting the engine, taking off and landing, and performing pre-flight checks_Learn to handle different types of aircraft_Experience the effects of wind and weather_Prepar e for emergency situations and learn to navigate by both old-fashioned and modern methods_Communicate with air traffic control_Build practice time that can help you prepare for license examsUse stunning visuals to practice in any conditionsMaster expert-level, high-performance maneuversCompanion Web siteVisit www.wiley.com/go/flightsim to find sample flights for each lesson in the book, demonstrations of flight maneuvers, and two bonus chapters.
Inhaltsverzeichnis:
About the Authors.Credits.Acknowledgments.PART I: PREFLIGHT.Chapter 1. Flight School Setup.Chapter 2. First Flight in the Piper J-3 CUB.PART II: SPORT PILOT.Chapter 3. Ground Reference Maneuvers.Chapter 4. Airport Operations.Chapter 5. Old-Fashioned Navigation.Chapter 6. Emergencies.Chapter 7. Performance Takeoffs and Landings.Chapter 8. Slow Flight, Stalls, and Spins.PART III: PRIVATE PILOT.Chapter 9. First Flight in the Cessna 172SP.Chapter 10. Radio Navigation with Tradional Avionics.Chapter 11. First Flight with the G1000.Chapter 12. Night Flight.Chapter 13. Weather.Chapter 14. Maximizing Performance.PART IV: INSTRUMENT RATING.Chapter 15. Basic Attitude Instrument Flying.Chapter 16. IFR Flight.Chapter 17. Instrument Approaches.Chapter 18. GPS Approaches.Chapter 19. Additional Instrument Approaches.Chapter 20. IFR Emergencies.PART V: COMMERCIAL LICENSE.Chapter 21. Multiengine Flying in the Beechcraft Baron.Chapter 22. Commercial Flight Maneuvers.Chapter 23. Flying with One Feat hered.PART VI: ATP AND BEYOND.Chapter 24. Multiplayer.Chapter 25. Virtual Airlines and Online Flying.Chapter 26. Virtual Air Traffic Control.Chapter 27. Conclusion.Index.
Rezension:
"THE book to read about serious flight-simulation".( fs-dev-support.com /jarn, Monday 17th September)