A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
Englisches Buch - Autor(en): James L. Williams
Verlag: Addison-Wesley Longman, Amsterdam*Pearson Education, 2011
Get Started Fast with HTML5 Online Game Programming! HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything "legacy" technologies such as Flash and Silverlight have done--and much more.
Englisches Buch - Autor(en): Silvia Pfeiffer
Verlag: APress, 2010
From the Contents: 1. Introduction 2. Audio and Video Elements 3. CSS3 Styling 4. JavaScript API 5. HTML5 Media and SVG 6. HTML5 Media and Canvas 7. HTML5 Media and Web Workers 8. HTML5 Audio API 9.
Covers HTML5
Englisches Buch - Autor(en): Laura Lemay, Rafe Colburn
Verlag: Sams, 2010
Laura Lemay ist eine technische Autorin, die seit etwa sieben Jahren Software-Dokumentationen und Online-Hilfe-Systeme schreibt. Sie hat über 10 Jahre Internet-Erfahrung und betreibt ihre eigene Homepage.
Englisches Buch - Autor(en): Mike Amundsen
Verlag: O'Reilly Media, 2011
With this concise book, you ll learn the art of building hypermedia APIs that don t simply run on the Web, but that actually exist in the Web.
Englisches Buch - Autor(en): Jennifer Kyrnin
Verlag: Sams*Pearson Education, 2011
In just 24 sessions of one hour or less, learn how to build rich, robust mobile apps that run on smartphones, tablets, and other devices and interact with users in powerful new ways.
Develop and Design
Englisches Buch - Autor(en): Ian Devlin
Verlag: Addison-Wesley Longman, Amsterdam*Pearson Education*Peachpit Press, 2011
One of the most exciting and talked about aspects of the HTML5 specification is the introduction of in-browser multimedia. Websites no longer have to rely on a third-party tool such as Flash or Silverlight to play video and audio.