Character Development in Blender 2.6, w. CD-ROM
25,70€
(Preis inkl. Mwst. )
innerhalb von 24 Stunden vorrätig
| Autor(en): | Jonathan Williamson |
| Verlag: | Cengage Learning EMEA, Delmar |
| Version: | 2011 |
| Umfang: | 464 Seiten |
| Gewicht: | 1024 g |
| ISBN: | 1435456254 |
| Bestell-Nr.: | 43545625UA |
| Artikeltyp: | Englisches Buch |
Kurzbeschreibung:
Written for experienced animators and game developers, CHARACTER DEVELOPMENT IN BLENDER 2.6 shows readers how to create believable characters using Blender, a free, open source 3d animation package. Covering the technical, artistic, and theoretical aspects of character development, the book provides an in-depth look at all of Blender's tools and includes information on modeling, textures, lighting, rendering, and more. Written in a tutorial style with step-by-step instructions the book also includes an accompanying CD-Rom that features the Blender 2.6 software and sample art.
Klappentext:
Written for experienced animation and game development students, CHARACTER DEVELOPMENT IN BLENDER 2.6 shows students how to create believable characters using Blender, a free, open source 3d animation package.
Inhaltsverzeichnis:
From the contents:
PART I: MAKING YOUR WAY AROUND BLENDER 2.5.
1. The Interface and Navigation.
2. Objects.
3. Customizing Blender.
PART II: GETTING COMFORTABLE WITH MESHES.
4. Mesh Objects.
5. Modifiers.
6. Sculpting.
PART III: MODELING THE CHARACTER.
7. Blocking Out the Form with Box Modeling.
8. Refining the Mesh with Poly-by-poly Modeling.
PART IV: UV MAPPING THE CHARACTER.
9. UV Maps.
PART V: ADDING COLOR WITH MATERIALS AND TEXTURES.
10. MATERIALS.
11. Textures.
PART VI: LIGHTING AND RENDERING THE CHARACTER.
12. Lighting.
13. Rendering.
Der besondere Tipp
Denken Sie nicht an einen blauen Elefanten!
Anhand verblüffender Experimente und einfacher Übungen lernen Sie, wie unsere Umwelt die Gedanken und die Gedanken unsere Umwelt beeinflussen.
Früher: 12,00€
bei uns nur: 4,99€

